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Thread: Friday with Means - September 11th, 2009 - Video Q&A, Sceenies and Info-Nuggets

  1. #321

    Part I

    Quote Originally Posted by Ebondevil View Post
    Sorry I don't agree, the Goal of Neutrals is not to partake in the war. The goal of the clans is whatever the individual clan feels like setting.

    This is why Neutral Organisations like the Third Faction mess around with the storyline, they're really just clanners, but with a Neutral Tag.
    Absolutely correct. The purpose of Neutrals is to not fight. The purpose of clans is to fight for "something".

    @ those who disagree: If you actually knew anything about the story you would understand. The clans are a splintered body of disagreeing children from one point of view. A struggling council to unite them. Simon and the Sentinels who believe in shooting things on sight, and, so on.

    Ayria and others who are engaged in this debate please allow me to explain why I fight so vehemently for my position on this topic since you actually seem like you wouldn't mind learning about this:

    Eco Warriors
    Politics: Radical decisionmaking. Undecided in omni/clan conflict
    Leader: Eco Red, lvl 150 Solitus Martial Artist
    Location: Aegean, Rising Sun
    Background:
    To ask where the Eco Warriors stand on the conflict would be the wrong question to ask. They have no stance on the conflict, as they think both the clans and Omni-Tek, and the neutrals for that matter, should leave Rubi-Ka all-together.
    The Eco Warriors are an extremist group headed by an eccentric leader known as 'Red', and they are most well-known for allegedly introducing the rhino-man population to the wilds of Rubi-Ka.
    To Red and the rest of the Warriors, Rubi-Ka is a sacred place, and that the occupation of the planet by Omni-Tek amounts to nothing short of sacrilege.

    Since the opening of the portals to the Shadow Lands, Red has only been emboldened in his struggle for the de-population of Rubi-Ka. His argument is that the Shadowlands are only foreshadowing what Omni-Tek will bring to Rubi-Ka: which is the literal collapse of Rubi-Ka itself.

    Feelings about the Council of Truth:
    “The only chance any clanner has to change Rubi-Ka,” Red once said to the Council, “is to leave it.”
    The only reason the Eco Warriors are a part of the Council is because they see it as a great forum to express their belief that the only hope for Rubi-Ka is for everyone to move to another planet.
    The Eco Warriors also gain solace from the relationship that exists between the clans and the Redeemed, whom the Eco Warriors have grown to respect a great deal.

    Attitude towards other Legacy Clans:
    New Dawn:
    The Eco Warriors want nothing to do with a diplomatic solution to the conflict as they think that a diplomatic solution will only encourage both Omni-Tek and the clans to remain on the planet and continue to destroy it.

    Terra Firma:
    The Eco Warriors have no time for politics, so they think that Terra Firma is wasting their time.

    The Knights of Avalon:
    The Eco Warriors respect the honor and loyalty of the Knights, and see them as a reasonable clan.

    The Sentinels:
    The Eco Warriors respect the Sentinels power and realize that if they have any chance to realize the de-population of the planet, they will need the help of Mr. Silverstone.

    The Unionists:
    The Eco Warriors feel the Unionists are a major factor in the continuation of the mining and destruction of the planet of Rubi-Ka, so they have no desire to ally with them.

    Vanguards:
    They disagree most with the Vanguard, as they think the Vanguard clan is just trying to reap the benefits of the planet for themselves and is willing to destroy the planet in the process.
    New Dawn
    Politics: Conservative decisionmaking. Pro peace in omni/clan conflict
    Leader: Xeavier Humbold, Level 160 Solitus Bureaucrat
    Location: West Athens North
    Background:
    Probably the most peaceful of the Rebel clans, they seek peaceful co-existence rather than the utter destruction of Omni-Tek. They have a clan house in Omni-1 and it is also rumored that they are in secret negotiations with Omni-Tek while retaining strong links with The Sentinels and The Knights. (Stratics)
    Their current leader, Xeavier Humbold, as a young man in his early thirties grew up the son of a Successful trader baron. His father, although arriving on RK as a Clan allied man, set up a thriving business trading supplies from off world to supply both Clan and Omni-Tek outpost facilities.
    Although his dealings with OT supply officers was on the quiet his reputation as a good business man kept him profiting and alive.

    Xeavier grew up traveling to these bases and took over many of the supply lines from his father when he grew to his formative years.

    Having many among the OT and Clanner outposts whom he called friend he strived to get them to com to terms for their blind hatred for each other.
    It was through his actions in this endeavor that got him noticed by Ruth Montezuma leader of New Dawn. His talent and enthusiasm was quickly noticed and he rose in the ranks quickly to stand as one of her trusted advisors. Many speculate that he has also passed through her bed at one point or another as an aside.

    Feelings about the Council of Truth:
    It is no secret that New Dawn as a clan has always believed in the diplomatic resolution of the disputes between Omni-Tek and the Clans. Xeavier will be more of an observer and a watcher to gauge the temper and overall design of the developing Council. He will speak up on behalf of his leader Ruth Montezuma who is still in hiding after the last Council disbanded hurriedly.
    Terra Firma
    Politics: Moderate decisionmaking. Pro-conflict in omni/clan conflict
    Leader: Hayden Okoli, level 175 Solitus Bureaucrat
    Location: Unknown
    Background:
    While Terra Firma is relatively new and small as compared to the other clan guilds, it has quickly gained a lot of support throughout the North due to Okoli's political charisma.
    Terra Firma does not seek conflict out of a desire for a completely clan-ruled planet, but instead they seek a democratic Rubi-Ka where both Omni-Tek and the clans have an equal part in governing the planet.
    Terra Firma bases it’s guild on the same democratic principles which it hopes to see being used to govern Rubi-Ka in the future.

    When asked how he continues to be the electoral victor in leadership contentions Okoli basis it on the respect he has earned. "The system works," he says, "and one day it will work for Rubi-Ka."
    It is widely believed that if democracy did come to Rubi-Ka Okoli would be a shoe-in for high office.
    Hayden Okoli is a politician through-and-through. Though he has compassion and desire for the clans to be free, he knows only bureaucracy, and so his plan for freedom is not simple.
    Though he once sought to end the conflict through peaceful means, he has realized that this is an unrealistic goal.

    Feelings about the Council of Truth:
    Terra Firma whole-heartedly supports the Council in all its efforts to try to end the conflict, though it is wary of how often they seem to pander to the will of Omni-Tek. Terra Firma is an active and proud member of the Council. They believe that the Council is a good example of the effectiveness of democracy and the power of the people.

    Attitude towards other Legacy Clans:
    Eco Warriors:
    Terra Firma sees the Eco Warriors desire to leave Rubi-Ka as both unreasonable and infeasible.

    New Dawn:
    Terra Firma sees New Dawns desire for a peaceful resolution both as unrealistic and in conflict with Terra Firma's desire for a diplomatic Rubi-Ka, which it thinks Omni-Tek would never support.

    The Knights of Avalon:
    Terra Firma finds itself conflicting most with the Knights, as Terra Firm sees the Knights' sense of honor and justice as crude and out-dated ways of going about things. To Terra Firma, honor is nowhere near as important as results.

    The Sentinels:
    Okoli has been known to support Simon Silverstone and his Sentinels, hoping to get their support for the war to come and for after the war. Terra Firma's dealings with the Sentinels are mostly behind closed doors, though, since the Sentinals are so unpopular.

    The Unionists:
    Terra Firma allies itself closely with the Unionists, because Okoli feels that since the Unionists are seen as the clan for the working class, it would give Terra Firma a lot of pull with a large population of the Clanners.

    Vanguards:
    Politics need money to run, and so Terra Firma has a special place in its heart for the Vanguard clan.
    The Knights of Avalon
    Politics: Conservative decisionmaking. Undecided in omni/clan conflict
    Leader: Sir Tristram Solis, level 220 Solitus Keeper
    Location: Camelot, Avalon
    Background:
    One of the most attractive clans to new Rebels, their leader Lord Galahad demands that they live by the ancient English chivalry code of the early middle Ages.
    They are courageous and idealistic and a definite thorn in the side of the hyper corporation.
    Tristram was a foundling raised by his father Sir Jeromey Solis a member of Lord Galahad’s Inner Circle and best friend to Sir Beargar as they assisted Galahad in his work for the Clans and Redeemed.
    Jeromey was one of the Knights leading Galahad’s first front attacks against the unredeemed and lost his life early in the beginning of this struggle.

    Showing many of the same characteristics his father had Tristram was sent to train in Galahads Shadowlands sanctuary to learn and train to serve Galahad in the same capacity as his father had.

    His easy manner and commitment to the cause of the Redeemed and his Lord Galahad this young man was sent to replace his fathers Knight brother Beargar in representation to the Council of Truth.

    Feelings about the Council of Truth:
    Lord Galahad may as well have Tristram on his lap and be speaking as a ventriloquist for the commitment the Knight has openly to his Lord’s agenda.
    Galahad wants the Clans united as a cohesive body in order to fight off the Unredeemed and Omni-Tek threats.
    The inner squabbling must stop in order for everyone to see the truth and the plight of the redeemed should be come paramount.
    The Sentinels
    Politics: Radical decisionmaking. Pro-conflict in omni/clan conflict
    Leader: Simon Silverstone, level 220 Solitus Soldier
    Location: Tir
    Background:
    Based in the town of Sparta, which doubles as a military base where basic training is offered to new clan members. They do not hesitate to use violence to complete a mission and whenever something happens to the Corporation they Sentinels are the first to be blamed.
    Much is known about the Sentinels, as they are perhaps the most outspoken of all the clans, and are quite large.
    They rule all of Tir, as their guards have free reign through the city. They are pro-war and want nothing but to completely destroy the corporation.
    They are almost as angry at the neutrals, if not more so, for their inability to choose a side. They made this apparent by completely banning all neutrals as well as Omni citizens from Tir.

    Simon Silverstone is a charismatic, powerful, and overall very cocky leader. He is outspoken and very opinionated, and is unashamed of his hatred for just about every who disagrees with him.

    As well as being perhaps one of the biggest and most powerful clans, the Sentinels are also seen as the most destructive by every other clan.
    Even if they had wanted to be a strong force in the Council, the Council probably would have refused Silverstone any major power in it.
    The only people who dislike the Sentinels more than the other clans, though, is Omni-Tek.
    The Sentinels are responsible for numerous incidents that the corporation has deemed terrorist attacks, and the only thing longer than the file Omni-Pol has on Silverstone is the recently published Encyclopedia of Everything (which is, as the name would suggest, an encyclopedia that details EVERY piece of knowledge and history that solituses have acquired in the past; everything from quantum mechanics to recipes for goloala burgers, If you've thought about it, we wrote about it in the Encyclopedia of Everything.').
    The Sentinels have few allies, as most of the clanners either love or hate them, and those that love them usually just join up with them.
    However, most of the Council realizes the importance and the power that the Sentinels hold, even if they are totally disgusted by it. Ultimately, as far as how the Sentinels view the other clans, if a clan isn't pro-war, it isn't with the Sentinels.

    Feelings about the Council of Truth:
    As much as the Sentinels wish to completely ignore the other clans, and as much as they probably could and get away with it, the Sentinels have an appreciation of PR in their own way.
    Ultimately, the majority of clanners are in favor of the Council, and while the Sentinels dont care much about impressing Radiman or any of the major clans, they do understand that they have a lot of support from clanners that they would loose if they completely disregarded the Council.
    So, the Sentinels reluctantly take part, and try to point out as much as possible that they don’t think they should need to take part in the Council.

    Attitude towards other Legacy Clans:
    Eco Warriors:
    The Sentinels respect the outrageousness of the Eco Warriors demands, and while they have no plan of leaving Rubi-Ka anytime soon, the Sentinels have no problems helping everyone else leave the planet.

    New Dawn:
    The Sentinels have no love for New Dawn, mainly because they have no desire for any negotiations with Omni-Tek.

    Terra Firma:
    The Sentinels see politics as a necessary part of war, and so they understand the necessity for Terra Firma.

    The Knights of Avalon:
    The Sentinels see the Knights as weak powerless due to their indecisive attitude towards the war. To the Sentinels, the Knights are all show and they see them more as Radimans yes-men than anything else.

    The Unionists:
    The Sentinels have a lot of respect for the Unionists for their willingness to work, as well as their mutual hatred for Omni-Tek.

    Vanguards:
    To the Sentinels, Vanguard are nothing more than spineless businessmen, and this view is quite similar to the one the Sentinels have of Omni-Tek.
    Last edited by Aethyrguard; Sep 18th, 2009 at 02:48:15.

  2. #322

    Part II

    The Unionists
    Politics: Conservative decisionmaking. Pro-conflict in omni/clan conflict
    Leader: Aideen Landau, Level 175 Atrox Enforcer
    Location: Unknown
    Background:
    The Unionists, like their leader, are mostly former or current miners, and they have no love for Omni-Tek. In fact, their hatred for the corporation is so strong that they want all Corporate-affiliated citizens exiled from the planet so that Rubi-Ka will be led by an all-clan regime.
    Their leader, Aideen Landau is a large atrox, and while most would assume it would struggle to put together complete sentences, when it opens its mouth, it is obvious that most people are very wrong.
    Aideen is no PhD, but it has worked in the mines and it knows exactly what it wants out of the conflict.
    It is also very good at making everyone understand what it wants, because despite his limited vocabulary, he is able to pick exactly the right words to express what everyone is feeling. He is very well spoken, and not just for an atrox.

    Feelings about the Council of Truth:
    The Unionists are reluctant in their participation in the CoT, because they see it as a concession to Omni-Tek. The Council’s priorities are obviously centered in finding a mutually beneficial solution to the conflict, but the Unionists want no such thing.
    To them, agreements such as the Tir Accord are an affront to the clans as they say the language suggests that Omni-Tek has the rights to the planet and they are being nice by letting the clans live in their own territory. They do respect the Council somewhat, though, as the Unionists see it as a stepping stone towards what will one day be a clan-led Rubi-Ka.

    Attitude towards other Legacy Clans:
    Eco Warriors:
    Like Gaia, The Unionists have little desire to ally with the Eco Warriors as they are against their extreme environmental conversation policies. The Unionists want to remain on Rubi-Ka and continue mining.

    New Dawn:
    The Unionists see New Dawn as a reasonable clan, though the Unionists are a bit skeptical of them as New Dawn is rumored to be in bed with Omni-Tek.

    Terra Firma:
    The Unionists are pretty close to Terra Firma since Terra Firma claims to best represent every man. They are a bit skeptical of Terra Firma, though, as Terra Firma is usually too political.

    The Knights of Avalon:
    The Unionists have a lot of respect for the Knights, and see them as the most honorable and reasonable of the clans.

    The Sentinels:
    The Unionists have no patience for radicals, especially when they are focused on things as extraneous as the environment. However, the Unionists do have respect for the Sentinals' overall power, though they disagree with how extreme they are.

    Vanguards:
    The Unionists do not like Vanguard and feel that since Vanguard is concerned only with credits, they can not possibly have the greater good of the clan in mind.
    Vanguards
    Politics: Moderate decisionmaking. Undecided in omni/clan conflict)
    Leader: Alan Jacobi, level 220 Opifex Fixer
    Location: Old Athens North building
    Background:
    If there is a way to make an honest profit on Rubi-Ka then Vanguards and Alan Jacobi will tell you about it and tell you about how much credits they made doing it.
    If there is a way to make money under the table and turn an even more respectable profit doing it, they will do it. But they will not admit to it because they prefer their niche market.

    Alan started on the streets of Tir running small cons and helping the bigger fish stay big fish. He never really cared much for protection racks or strong handling but his mind was quick and his calculator quicker.

    Using his skills with numbers and accounts he began his own nest egg and using profits from his employers he started his own company. Vanguard is the guild, which was created around this organization.
    Mafia Don isn’t quite the way that Alan Jacobi wishes to be seen but it’s the way that most outside of Vanguard view him and his capitalistic clan.

    Feelings about the Council of Truth:
    A Mutually agreed upon solution to Clan and Omni-Tek and Clan versus Clan agression is all Alan really wishes for. The more people that get along and can come to some sort of agreement, the more people are willing to trade with him and Vanguard.
    Yes, it comes down to what Vanguard will gain from these meetings and his presence there.
    There used to be more but they were merged and dissolved after a time that Neutrals had sapped most of their members from clans because people saw neutrals as something they were not and got very confused. So instead of 3 nearly 100% pacifists they were combined in to one.

    This is what it is to be clan, to be on the planet, with arms for a cause, any cause. Your point of view is your own identity. What you as a clan believe in and the fact that you are allowed to participate within the clan structure of a council is the primal basic difference between Clan and Omni, while Omni is obviously a megacorp, making you property there of and your own individual point of view be damned. Step out of line, Meet reclaim then meet Reform for rehabilition. That is the sole purpose of Omni-Pol really. To find Individuals within Omni and reform them in to good little employees.

    In short, if you pick up a weapon and turn it on a humanoid, you are now clan if not omni and there is no way to change that. The devils in the details. Even the rules between ICC and why they supposedly offer protection to the Neutrals is that the Neutrals are supposed to be "non-combatants". If at any point they become combatants they are now a "splinter clan". Whether they like it or not.

    @Aryia you are a dead wrong in your last posting. Neutrals in AO are not what you think they are. Please stop spreading the lie that has gone on long enough.

  3. #323
    So , i've been wondering, what exactly is a shadow?

  4. #324
    Quote Originally Posted by Aethyrguard View Post
    @Aryia you are a dead wrong in your last posting. Neutrals in AO are not what you think they are. Please stop spreading the lie that has gone on long enough.
    Please stop posting your useless walls of quotes. Should report them for spam. Give a link and let people read them if they want to.

    And Neutrals in AO are what Funcom says they are, they aren't what you think they are either and yet you're insisting (with your wall of quotes no less) that it is. And from the looks of the way Neutral has gone and is going Funcom doesn't agree with your idea of Neutral being that they can't fight.

    Change is possible but only if we let it.
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    Leara - 220|25|62 (Omni Doctor)
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    Means: "We have done way dumber things than this..."

  5. #325
    To be perfectly honest it may be time the ICC stopped protecting the so called Neutrals since most of them aren't neutral anymore in the slightest.
    Ebondevil - Omni Level 220 Agent on Atlantean, Feel free to contact me any time if you have questions, in game or out.
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    Feel free to send me any tell in game or a Private Message if you require anything.

  6. #326
    Quote Originally Posted by Ayria View Post
    Please stop posting your useless walls of quotes. Should report them for spam. Give a link and let people read them if they want to.

    And Neutrals in AO are what Funcom says they are, they aren't what you think they are either and yet you're insisting (with your wall of quotes no less) that it is. And from the looks of the way Neutral has gone and is going Funcom doesn't agree with your idea of Neutral being that they can't fight.

    Change is possible but only if we let it.
    You are as dense as you are persistent. Those "useless walls of quotes" are exactly the reason why what you say about Neutrals is false. Get your head out of your ass already and accept it.

  7. #327
    Quote Originally Posted by Ayria View Post
    And Neutrals in AO are what Funcom says they are, they aren't what you think they are either and yet you're insisting (with your wall of quotes no less) that it is. And from the looks of the way Neutral has gone and is going Funcom doesn't agree with your idea of Neutral being that they can't fight.
    you know... those "wall of quotes" are FC words saying what things are. we've only been saying what FC has told us neutrals have been. and now you're telling us neutrals are what FC says they are. not what you, or oddly, we have been saying....

    There is this theory... of the mobius...... where time becomes a loop......

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  8. #328
    Quote Originally Posted by shadowgod View Post
    you know... those "wall of quotes" are FC words saying what things are. we've only been saying what FC has told us neutrals have been. and now you're telling us neutrals are what FC says they are. not what you, or oddly, we have been saying....

    There is this theory... of the mobius...... where time becomes a loop......
    /win

  9. #329
    Quote Originally Posted by Ebondevil View Post
    To be perfectly honest it may be time the ICC stopped protecting the so called Neutrals since most of them aren't neutral anymore in the slightest.
    I'm kinda likin" this


    *puts on his preil sensitive sunglasses, wraps his flameproof towel around himself (it's XXXL) and hides*
    Quote Originally Posted by Perfekt View Post
    HEALTH WARNING: This reply was made on equipment that also produces sarcasm. Reply may contain bits of sarcasm as a result.
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  10. #330
    Quote Originally Posted by shadowgod View Post
    you know... those "wall of quotes" are FC words saying what things are. we've only been saying what FC has told us neutrals have been. and now you're telling us neutrals are what FC says they are. not what you, or oddly, we have been saying....

    There is this theory... of the mobius...... where time becomes a loop......
    Yes they tell Funcoms story.

    Now accept that stories CAN CHANGE.

    Why is that so hard for anyone to accept? Read a book, then read its sequels that come out over the course of eight years. Can you seriously tell me that the stories eight years later would be the same as the original?

    This isn't a time loop, this is reality smacking you upside the head because you've been ignoring it so long. Times change, stories change. Omni and Clan aren't the same they were eight years ago, why do you expect that Neutrals should be or that stories from how many years ago (they may not be the ones written eight years ago, I personally do not know their date of publication) still depict how they should be?

    Accept that Neutrals are no longer what they used to be and that those stories are stories of the past; now it's the present. Live in it.

    Edit: And just because the quotes were written by Funcom doesn't mean you should spam us with them anyway. Use a link next time.
    Enter the Information Age
    Proc Descriptions

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    Rimor
    Tesgri - 220|17|58 (Omni Agent)
    Leara - 220|25|62 (Omni Doctor)
    Ponygirl - 220|25|56 (Omni Bureaucrat)
    Means: "We have done way dumber things than this..."

  11. #331
    Quote Originally Posted by Mekh View Post
    For most (95% ?) of all PvM today people do not need/want a doc because healing is not needed and damage is mediocre compared to many of the alternatives, who can ALSO heal more than needed.
    Are you serious? this may be the most ridiculous thing i've ever read in this forum. Even more than 'enforcers are the nerfest prof' thread from 2002.
    Last edited by Raynefists; Sep 18th, 2009 at 03:38:52.
    teh fool :: Raynefists :: playing since beta 3 (sort of)

  12. #332
    Quote Originally Posted by Ayria View Post
    Yes they tell Funcoms story.

    Now accept that stories CAN CHANGE.

    Why is that so hard for anyone to accept? Read a book, then read its sequels that come out over the course of eight years. Can you seriously tell me that the stories eight years later would be the same as the original?

    This isn't a time loop, this is reality smacking you upside the head because you've been ignoring it so long. Times change, stories change. Omni and Clan aren't the same they were eight years ago, why do you expect that Neutrals should be or that stories from how many years ago (they may not be the ones written eight years ago, I personally do not know their date of publication) still depict how they should be?

    Accept that Neutrals are no longer what they used to be and that those stories are stories of the past; now it's the present. Live in it.
    Wrong wrong wrong holy f***in s*** wrong! Wow. Those legacy clans are the same as they were 8 years ago. Just attend a local CoT meeting to see for yourself. They have the same views as before, the council still accepts any clan regardless of their political views. Omni still reforms any free thinking employees. Anyone on RK that picks up a weapon is deemed an outlaw and clan by Omni-Tek and to be shot/reclaimed and reformed on sight unless in specifically designated zones (APF) where a combined effort is the only hopes of salvation.

    Neutrals are no longer neutral the second they pick up weapons by any definition in any lore on any object any quest any outside resource, ARK database and so on. Just because one of the prior game directors dropped the storyline ball some number of years ago and caved to a minority of player whines regarding thier non-combatant faction getting love, does not mean the story itself nor the parties involved in it have changed.

    This team has said as evidenced in those video links in Means OP & FW(o)M by Kintaii (also in the video) that they are committed to putting the storyline back on track. To do so they will have to do "something" with the Neutrals. So far every dev I have spoken to regarding the Neutrals is at a loss for what to do with them. They understand the very thing we have been trying to tell you. If you want to work on the storyline of AO the Neutrals cannot exist in their current form. They are clans because they did not pick up an Omni-Tek application for employee status. It is not the "Neutrals" whom are the dictators of what is an outlaw and what is not. It is Omni-Tek. If you are not Omni-Tek you are a rebel, a traitor, a spy, a thief, ready for reclaim. It was the constant bickering and yammering by Neutrals that truly destroyed any hope of having a story continued in AO and the reason why all new content is based around frivolous topics most people care nothing about anymore.

    You simply cannot have your cake and eat it to. If they are going to work on the official storyline of AO and try to breath life back in to it then something has to be decided regarding Neutrals. If you read the posts in this thread and listen to the questions asked in the video by the audience to the team. You can tell that the storyline is one of the most significant draws AO has going for it.

    In no other game have I ever encountered an "ARK" or an "Events team" like AO. It is unique to this game. And something that keeps many people playing on years past it's untimely end. Just stop already, you are not only fighting a battle you cannot win, but you are literally arguing for the continued bastardization of this game, its lore and the things that really set it apart save twinking.
    Last edited by Aethyrguard; Sep 18th, 2009 at 03:24:48.

  13. #333
    Quote Originally Posted by Ayria View Post
    Yes they tell Funcoms story.

    Now accept that stories CAN CHANGE.

    Why is that so hard for anyone to accept? Read a book, then read its sequels that come out over the course of eight years. Can you seriously tell me that the stories eight years later would be the same as the original?

    This isn't a time loop, this is reality smacking you upside the head because you've been ignoring it so long. Times change, stories change. Omni and Clan aren't the same they were eight years ago, why do you expect that Neutrals should be or that stories from how many years ago (they may not be the ones written eight years ago, I personally do not know their date of publication) still depict how they should be?

    Accept that Neutrals are no longer what they used to be and that those stories are stories of the past; now it's the present. Live in it.

    Edit: And just because the quotes were written by Funcom doesn't mean you should spam us with them anyway. Use a link next time.
    besides the fact we've had no such radical change in what you're wanting--neutrals no longer being neutral.

    towhich, we've already gone down this time loop. if neutrals are to deviate from what they are suppose to be, then stop calling them neutral. call them "Abrams Addicts" or "Nitwits" or "Pre-Ommer". we dont care what they're called, so long its no longer "neutral".

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  14. #334
    Quote Originally Posted by Ayria View Post
    Yes they tell Funcoms story.

    Now accept that stories CAN CHANGE.

    Why is that so hard for anyone to accept? Read a book, then read its sequels that come out over the course of eight years. Can you seriously tell me that the stories eight years later would be the same as the original?

    This isn't a time loop, this is reality smacking you upside the head because you've been ignoring it so long. Times change, stories change. Omni and Clan aren't the same they were eight years ago, why do you expect that Neutrals should be or that stories from how many years ago (they may not be the ones written eight years ago, I personally do not know their date of publication) still depict how they should be?

    Accept that Neutrals are no longer what they used to be and that those stories are stories of the past; now it's the present. Live in it.

    Edit: And just because the quotes were written by Funcom doesn't mean you should spam us with them anyway. Use a link next time.
    Yes stories can change, but the fundamental Basics that define what Omni, Neutral and Clan are does not and has not, some players may have expanded what they see as being Neutral, but that does not mean that they are fundamentally still Neutral.

    Neutrals should not take part in the conflict, to do so nullifies their Neutrality, or at least it should.

    Omni work for a Mega Corporation, based around profit.

    Clans Do what each individual Clan feels like setting as their goal.

    Any Neutral that takes part in the conflict on Omni's side, basically becomes an Employee of Omni-Tek, even if only Part time

    Any Neutral that takes part in the conflict on the Clans side, becomes a Clan member with an agenda other than living in peace and avoiding conflict, again even if it's temporary

    This is why I think that any Neutral that Partakes in PvP, of any kind, should have their faction changed appropriately, this is also why I think that People should be allowed to change sides to Neutral if they so wish. This would I feel in many ways actually enrich the world making things more dynamic and flexible, while also giving neutrals an active in game reason to avoid conflict if they wish to remain Neutral.

    Another option would be to give any Neutral that Partakes in PvP a 24 Hour In Game flag, they broke the terms of their Neutrality and so the ICC have removed their protection from them temporarily.

    Either way breaking their Neutrality should come at some sort of price.
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  15. #335
    haha whats with aethyrguard, every single thread that brings up something vaguely neutral related ends up with him arguing and getting really worked up.

  16. #336
    Quote Originally Posted by Aethyrguard View Post
    Load of crap
    You really do a have a superiority complex don't you.

    Go out and count how many people in game know that CoT (etc) even exists not to mention cares about what they say or do. Not everyone roll plays and destroying the game for people based on the idea that you roll play is not only asinine but selfish.

    I do not hate roll players, I do not hate roll play partaking it it myself now and then. I do however despise when people use it as some kind of leverage or reasoning to do something as you are trying to do.

    You want to ruin the game for those people that choose Neutral just because you're to stuck on the idea of a single unchangeable story.

    Quote Originally Posted by Ebondevil View Post
    Another option would be to give any Neutral that Partakes in PvP a 24 Hour In Game flag, they broke the terms of their Neutrality and so the ICC have removed their protection from them temporarily.

    Either way breaking their Neutrality should come at some sort of price.
    A reasonable suggestion. Now why can't the others try to come up with something instead of just rambling on about how the story supports them and refuse to accept that it can change.
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  17. #337
    Quote Originally Posted by Intestines View Post
    haha whats with aethyrguard, every single thread that brings up something vaguely neutral related ends up with him arguing and getting really worked up.
    Howlin/drops/ayria like to troll me. Kinda goes with the territory because I know they are wrong on every level and enjoy proving it.

    Quote Originally Posted by Ayria View Post
    You really do a have a superiority complex don't you.

    Go out and count how many people in game know that CoT (etc) even exists not to mention cares about what they say or do. Not everyone roll plays and destroying the game for people based on the idea that you roll play is not only asinine but selfish.

    I do not hate roll players, I do not hate roll play partaking it it myself now and then. I do however despise when people use it as some kind of leverage or reasoning to do something as you are trying to do.

    You want to ruin the game for those people that choose Neutral just because you're to stuck on the idea of a single unchangeable story.



    A reasonable suggestion. Now why can't the others try to come up with something instead of just rambling on about how the story supports them and refuse to accept that it can change.
    Oh please. You have been served righteously in this thread countless times as usual and yet you still try to claim the moral high ground, yet you are exactly what you seem to claim others are. Ever heard the word hypocrite?

    No actually I am tired of the game being ruined by a few selfish players who know very little about it. That is not my fault. If they actually did care about the game they wouldn't be so damned clueless now would they?

    Additionally I am happy to hear this team making a commitment to rekindling the story again. Gives me something to look forward to more than endless item grinds.

  18. #338
    Quote Originally Posted by Aethyrguard View Post
    Additionally I am happy to hear this team making a commitment to rekindling the story again. Gives me something to look forward to more than endless item grinds.
    As am I. I look forward to imagining the look on your face the moment a storyline event destroys something you've enjoyed.

    You so tightly cling to it now, but it'll be a good laugh when something doesn't go in your favour and you start whining on the forums about how the story shouldn't go in that way.
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  19. #339
    Quote Originally Posted by Ayria View Post
    As am I. I look forward to imagining the look on your face the moment a storyline event destroys something you've enjoyed.

    You so tightly cling to it now, but it'll be a good laugh when something doesn't go in your favour and you start whining on the forums about how the story shouldn't go in that way.
    How bloody little you understand anything do you? If it has a solid basis in the storyline I will be happy about it and accept it. Currently that is NOT the case. Oh how gleeful I will be to see your hopes of the future dashed by my joy upon its coming.

    I do not now nor have I ever hated the players of Neutrals. I hate what their non combatants sides existence without any basis in lore has done to the storyline or causality of lacking there of to the game.

    Edit: I dislike the few Neutral trolls that plague these forums. I've never ever even had 1 in game argument with a Neutral. As a matter of fact my org has been "neutral friendly" for longer than you have played the game.
    Last edited by Aethyrguard; Sep 18th, 2009 at 04:39:19.

  20. #340
    Quote Originally Posted by Aethyrguard View Post
    How bloody little you understand anything do you? If it has a solid basis in the storyline I will be happy about it and accept it. Currently that is NOT the case. Oh how gleeful I will be to see your hopes of the future dashed by my joy upon its coming.
    Your mistake is assuming that the story will always support you.

    And again with the "since before you've been in game" crap. Do you really think age gives you status? You truly are of an archaic breed.
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