Originally Posted by
Wrangeline
How much BS runs doesn't tell us much about how many are interested in PvP in AO. If you want to do something that involves 200 people in AO, you do PvP because there are 100 vs 100 fights happening from time to time. Good luck getting that many involved in any PvM scenario
How many years ago was that when there were 100 vs 100 PvP fights? I've heard of those huge tower or Tara battles that crashed the zone too, that was ages and ages ago though. Welcome to today.
Before iPand there were some pretty big raid groups doing Pand covering only one side at a time and some big ones for S42 earlier on too. If there's the population in game and a reason to pull in tons of people PvM can do that as well. AO though has moved more towards smaller group content and the population is getting smaller all the time.
Originally Posted by
Wrangeline
70% of my motivation for doing any kind of PvM in a MMO is based on what kind of PvP it can let me do. I might not PvP all the time but PvP is always in the back of my mind and a carrot on a string for me.
If most of the people playing wanted to PvP and PvPed only about 25% of the time spent in game PvP content would be a lot more active than it is now.
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Originally Posted by
Alternity
This the number of tower attacks last week or so on RK1, is pretty close to 100.
There is enough attacks going over a wide spectrum of TL ranges, I've had a few days where I could 6 hours per day doing nothing but NW on my tl5 and tl7.
WIsh my TL3 and 4 toons were done, so I could join there also.
If you want to you could log one char at a time and do towers on your own all day. That doesn't mean towers is very active on a whole or that PvP is going on though. Can't remember the name anymore but there was this one guy on RK2 with lower lvl Omni chars that would do that, on his own or with another one of his chars he'd just hit one tower site after another for hours each day. He could lay waste to a side in no time and doubt he encountered much resistance. Think he quit AO a ways back though.
Also if that's just initiated attacks some of those will be one guy accidentally starting one as he had auto attack on and was in an open field. Then outside of TL7 and some TL5 battles many are just one or a few guys attacking towers no one comes to defend. Those aren't PvP battles, that's PvM.
Seven days is 168 hours. So just 100 or so attacks in that time is not even one attack of any lvl per hour. If it were really active there'd often be multiple tower battles at multiple lvl ranges making for far more than 100 attacks in a week.
Then currently on RK2 there is a bit of a push to change the side XP. So right now it's more active than it can usually be. Meaning 100 is on the high side, not the average.
Originally Posted by
Alternity
More options is better here.
Although as I said who will go to all those options? If what we have now is having real activity issues and heavily relies on unwilling people dragged in to get VP how will the population ever be able to support more such content? It can't, it won't.
Then when the new zones and BSs don't end up working well what will FC do? Try to drag in people with big rewards not related to PvP? Maybe they'll just randomly warp everyone in and force them to participate so they don't look dead?
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Originally Posted by
Ithnag
Phoenix, it's OK not liking PvP, but denying there are a big number of people interested in it, ingame, or stating that there are no tower attacks save for weekends, or trying to dismiss the desires of the PvP community 8which i'm not quite really part of) is absurd, not as many attacks ahppen now as they did 3 years ago, but also applies to raids and all things around.
And yes, Weekends are more active on NW, but you see attacks and victories during the whole week in RK2, perhaps not during your online times?
Evidently it's not ok to not like PvP as even if you don't FC still wants you to do it. Although I said I've seen nothing happening in towers for long periods on RK2 as I have. Once a sort of side XP balance is achieved there have been many weekdays were I could be on for hours and not see a single battle take place. I do play during peak hours, it's just not that active these days. Also one or a few people attacking sites no one defends is not PvP, that's PvM. Outside of TL7 and maybe TL5 that's what happens a lot of the time.
Then if the PvP community really was so large why does PvP content need to be padded with people not looking to PvP? So they add more PvP content, great. But then it doesn't pull in many people, it's always open rather than only at set times so if only a trickle come by now and then you may be able to run in there and see no one. Some will still do Tara, towers, hope BSs run so don't go. So then what was accomplished?
Before LE was launched I heard all sorts of excited cries that more places to PvP were being added. Then LE launched and most BSs didn't run as not enough were looking to go. Can't have that FC thought so they even said they were going to up the reward in an effort to get those not looking to PvP in there. This is what I'm fearing and expect. Another dead full time set of PvP zones as there really isn't that many looking to PvP which FC will decide to "fix" by pulling in people that don't want to go.
So it's not "oh no, don't be mean, let the PvPers have a new bone to play with." I can really see FC continuing their trend which means these will effect everyone, not just those that PvP. Also at the same time those that PvP will find the other PvP content that some will still want to do even less active than it is now. Which means more complaints about how it's not working well and FC needs to do this and that to pull in people. At the same time some will get tired of the inactivity and leave. This will then leave those left in game even more screwed and people that don't want to PvP still having to go to those even more dead PvP zones to get a reward unrelated to PvP, if that's even possible at that point anymore.