yes, I have learned that pants are the key component of an Alcubierre Drive, they negate the "it takes one to make one" problem
Last edited by Callmeburma; Jun 14th, 2009 at 11:02:22.
How about making the shade's stunn proc work on bosses too? I mean wee shades don't have calm's and stuff to avoid being harmed and wee can barely survive some of the time on harder bosses like LoTV ( like any shade can solo that ) at least the stunn proc's will give us a fighting chanse.... furder more it's sometimes realy hard to cast the buff for the stunn proc and consumes amot of ncu, so making it work on bosses too whouldn't be alot unbalance for the shade's pvm skill... cose shades are SUPPOSED to be the best pvm'ers ingame and last i looked they wasn't ^^
All profs need to be reworked profoundly, and from what I got from the few FWMs is that it's a big work on progress.
Let's just chill and see what the dev team has decided to revamp the game.
And before crying out when we see the changes made, let's see how they work ingame and cry after we saw the changes in action.
Ow, LotV is just a big nasty dyna, not a boss.
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Those stuns were no way close enough to what crats have now with procs tho. Actually, I don't even remember ever getting stunned before SL by any crat in pvp. As for the aad aura it is, as you said, an aura meant for everyone in the area, which is why crats don't have green evades (they have dark blue right ? I'm at work atm so can't login to make sure) and never had any massive evades crat specific items pre-sl. By using the same argument, you could say that crats were also supposed to have best offense since they have the best aao aura, but again it's an aura and they never had massive inate green weapon skills.
Last edited by Vassilis; Jun 16th, 2009 at 05:24:11.
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Correct would be "I didn't see any crat in PvP" except at tara or war as AoE root/deroot monkeys.
Yes, crat evades are dark blue and people still call us evade class With SL we got 1 perkiline with aad/aao team aura, 1 group perk line CiB and that's it. I think we have high defense rating (not pure evades), because we don't have anything else to rely on as our defense. Hopefully FC will realize we need working CC tools and will give us some reasonable love and not lolprocs. Stun procs were stupid solution and shouldn't be defining profession feature.As for the aad aura it is, as you said, an aura meant for everyone in the area, which is why crats don't have green evades (they have dark blue right ? I'm at work atm so can't login to make sure) and never had any massive evades crat specific items pre-sl.By using the same argument, you could say that crats were also supposed to have best offense since they have the best aao aura, but again it's an aura and they never had massive inate green weapon skills.
i R not spik engrish
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Generally people consider a boss mob to be a unique mob only found in that one place. LotV shows up in more than one place. Other aspects are boss like but that part isn't so it can go either way depending on what you yourself consider to be a boss.
Mission boss isn't unique, it's a dyna. And dynas are random.
APF bosses can be found in 13/28/35 and in 42.
blah