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Thread: Rubberbanding increased ?

  1. #1

    Rubberbanding increased ?

    I am seeing more and more rubber banding issues after new patches, even if i am sitting on ground, i get rubber banded elsewhere without any reason can anybody confirm this?

  2. #2
    I have the same feeling.

    I recently changed to a much faster computer though, so not sure its the patch that changed anything.

    Feels like it though.

  3. #3
    same here.
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  4. #4
    I have this problem too since last patches. Mostly while trying to enter some of the shops (superior in Hope is one of them). I need to walk up to the door slowly or I get bounced back

  5. #5
    Same for me. Even mezzed mob rubber -_-

  6. #6
    Rubber increased for me too, or better to say rubber is there now as I didn't have much rubber issues since..uhh.. 2006ish.
    Only caused by moving for me though, not getting warped out of nowhere.

    Figured it's a patch/server thing that'll be resolved over the next few days.
    Deadly Whisper - RK1
    too many alts for to little space

  7. #7
    i fell 2 times at ado hecks over the brink. I was not that close to it and saw some ppl of the team "rubbing" arround.
    There were also these weired bugged hecks, that are too lazy to walk to you.
    Instead they attack from 100m range. That was always a lag issue.

    So, wasup ?

  8. #8
    This is the future, there are no rubber bands. Only advanced reflexive nano-augmented elasticine loops with mutate capacity.

    That being said, I have noticed an increase in advanced reflexive nano-augmented elasticine loops with mutate capacity-ing recently.

    Doesn't matter what zone as far as I can tell, just completely random with no accompanying chat lag or anything, just advanced reflexive nano-augmented elasticine loops with mutate capacity-ing that will occasionally get me agg from weird stuff way off in the distance.
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  9. #9
    Quote Originally Posted by jorricane View Post
    ...just advanced reflexive nano-augmented elasticine loops with mutate capacity-ing that will occasionally get me agg from weird stuff way off in the distance.
    That's not agg. Those are just advanced adaptive AI reaction algorithms.
    Deadly Whisper - RK1
    too many alts for to little space

  10. #10
    Quote Originally Posted by XenonDe View Post
    That's not agg. Those are just advanced adaptive AI reaction algorithms.

    Don't you mean nano-augmented alliterative advanced adaptive AI reaction algorithms?
    -= Make the new engine look even better. Don't forget to post a screenshot! =-

  11. #11
    Quite possibly so.
    Deadly Whisper - RK1
    too many alts for to little space

  12. #12
    Anyone tried going in the Newland Trader shop? :>
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  13. #13

  14. #14
    Quote Originally Posted by Quitter123 View Post
    Anyone tried going in the Newland Trader shop? :>
    Yes, did this tree times, until I stayed inside

  15. #15
    I second Increased rubberbanding.

    At the same time, i did not have any lag lately.
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  16. #16
    I get some of the same rubberbanding when trying to enter the portal to Ely from Jobe Market. It tosses me back to the portal technician a few times before im allowed to enter.

  17. #17

  18. #18
    It's nearly impossible to run through Penumbra at the moment. Zoning doesn't work every few minutes, extreme lag spikes.

    Fix it NOW...
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  19. #19
    Its a type of sync issue also, i can see people shifting from one point to another. It wasnt happening before the patch.

  20. #20
    This is annoying, constantly getting warped to another position if i sit down. Many people are experiencing the same issue even while running.

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